Update v0.4.02


V0.4.02 (Nov 20, 2024)

New game content (quests/writing/art/etc):

- Added two traps to excavated castles popup dungeons

Miscellaneous:

- Followers in the party now also run level catchup, similar to companions

-- This gives all followers in the party some experience points at the start of the them if they are at a lower level than the player, the same as companions

- Ending a battle should now also turn auto-battle back to OFF

- Various spelling and grammar fixes from Forefox and other community members

- Popup dungeons now have "lost keyring" resource nodes that can be discovered to find extra keys

-- Note that these are easier to detect with a high Perception skill instead of the more common Foraging skill used for ingredients

-- The specific keys gained are also random, so there is still a small possibility of being very unlucky

Bugfixes:

- Bugfix for autobattle skipping the first player unit when battle begins or at the start of a new round

====================

V0.4.01 (Nov 17, 2024)

New game features

- Game speed controls have been reworked

-- The leftmost button on the speed controls panel now means 0x simulation speed instead of pause / unpause.

-- The rightmost button to the right of the main controls indicates player pause/unpause status, which can also be controlled by the spacebar.

-- Any non-HUD UI element that is open should force the game time to pause

-- Right-clicking to issue a successful party move order continues to unpause time, unless the UI element is open. If 0x time is selected, pathfinding routes will be charted and display, but the party will not move.

- Added auto-battle mechanic

-- This can be toggled on or off anytime after the deployment stage in battles

-- Autobattle essentially makes all of your units operate under the AI, the same as an enemy unit betraying their side to fight for the player

-- Due to the AI's limitation, it will not operate as intelligently as a human player could, so be aware results of battles may end up far worse than when done manually

New game content (quests/writing/art/etc):

- Added Minotaur Marauders into the game, including transformation potions, recipes, and recipe books. These can be found on normal merchants.

- Added a Minotaur Marauder patrol in Giusburg Outskirts.

- Added second client to Lily's Pleasure Palace quest

- Added Excavated Castle Ruins popup dungeon

-- These can be found across Giusburg Outskirts when the Robotification tag is enabled (due to some enemy parties in these dungeons being the new automaton guardians)

-- Traps will be added for these locations in the future

Miscellaneous:

- Dwarf Axepeople now have the Wild Axe Swing combat ability which allows them to hit up to 6 enemy targets

- Lily at Lily's Pleasure Palace now sells Potion of Transformation - Cow Woman Milkmaid (Female)

- Added a minotaur marauder patrol NPC party in Giusburg Outskirts

- Lily at Lily's Pleasure Palace now sells transformation potions that turn the user into Cowwomen Milkmaids

Bugfixes:

- Fixed alt-highlighting to appear above map decorations such as Glabbardot in Whitetail Watch

- Bugfix for Willow both gaining and losing relationship to the player at one end of Reprogramming In Progress

- Added an extra Workers Key and Foreman's Key to Small Slime Colony map #2

Files

The Restoration of Aphrodisia 1.1 GB
Version 0.4.02 31 days ago

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