[Update]


There have been a few mainly bugfix updates since the last major V0.2.07 release. Here they are listed below.


V0.2.10 (Sept 5, 2024)

Miscellaneous

- The Self Maid Mansion quest now requires the player to be at least level three and have six or more followers in the party for Hatfellow to issue the quest.

-- Additionally, when first entering the mansion but before becoming trapped, the player is warned that they may be stuck inside for a while and to come prepared.

- Reworked how autosave and quicksave worked to avoid spamming the savegame folder with many save games files.

-- Now, the game has a limited number of slots for quicksaves and autosaves. By default this value is 10, but this can be changed to be between 3 and 30 in the Gameplay Settings panel.

-- The game now remembers the index of the last autosave or quicksave and each time a save is performed of that type, the index is increased by 1.

-- Upon reaching the limit, the save game index loops back around to 0 and overwrites older save game files.

-- Manual saving is unaffected and the same default naming schema has been kept.

-- Note that characters with differing male and female form names will generate additional autosaves/quicksaves because the player's current name is used in the generation of save file names.

-- More recent save game files are still sorted to the top of the save/load game list, as long as valid metadata exists for it.

Bugfixes:

- The player can no longer package up more palace food in the Enchantress' Palace banquet hall when the party already has 10 more baskets of palace food, regardless of its eat / do not eat designation

- Fixed a bug for gendered name overrides on the Player Customization panel sometimes loading with incorrect values

- Fixed a but where followers waiting in the guest quarters of the Enchantress' island could leave and break quest progression if the player was waiting when the start-of-day logic was run

-- Added a migration to insert the required number of missing followers straight into the player party for anyone affected by this who has:

a) completed Another Fine Morning in Paradise quest
b) Not yet opened the First Steps into the Fray quest

c) Has Truth and Deception in Paradise open or Escaping Paradise open

====================

V0.2.09 (Sept 3, 2024)

Bugfixes:

- Further bugfix work for Journey into the Ashes not migrating properly, leading to the inability to interact with the ruins in the Vivian Plains required to progress the quest.

-- This bug has been very tricky to deal with as it has not been reproducible on the development PC. Various hardening has been implemented and additional logging has been added to better figure out what is going on.

-- If Journey into the Ashes closed prematurely and Spelunking for the Signet (the next main storylinequest) has not yet started, Journey into the Ashes should be automatically restarted upon game load.

-- In the meantime, it is highly recommended to make a backup of your save game file from 0.2.07 or earlier.

====================

V0.2.08 (Sept 3, 2024)

New game features

- It is now possible to (briefly) have more than twelve followers in the party. However, when the follower limit is exceeded, party movement speed to dropped to 0 until enough followers are dismissed to return to at or below the limit.

- Dismissing followers now transfers them to the nearest point of interest where followers and companions can be transferred in and out of the party instead of removing them from the game entirely.

-- There may be some exceptions to this in certain "dangerous" maps such as in the Hatfellow Estate in the future.

-- Various party size requirements have been removing, allowing the player to accept followers joining the party in quests and random events more often.

-- In the future, some maps such as Blackjaw Crag and Hatfellow's Mansion will have the Dismiss behavior remain the same with the follower vanishing from the game entirely.

- Followers now have a 3% daily chance to leave the point of interest they are being stored at. This occurs first thing in the morning, the same as when the party's followers are paid.
-- This check is ran world-wide, not just the map the player is currently on.

Miscellaneous

- Removed the party size requirement in Amour Aquatic, First Steps into the Fray, and some random events that involve followers joining the party.

-- This will now allow the player to welcome prisoners into the party and choose who to dismiss if the party becomes full

- Added pagination controls for points of interest where followers can be transferred in and out of the party

Bugfixes:

- Hopeful bugfix for Journey into the Ashes not migrating properly, leading to the inability to interact with the ruins in the Vivian Plains required to progress the quest

Files

The Restoration of Aphrodisia 1,007 MB
Version 0.2.10 12 days ago

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Comments

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can I just say, great update, great idea to let the player get more followers and potentially dismiss old ones, for composition reasons, or what have you. Keep up the good work because this is genuinely an awesome game. I really hope you add things like, more updated art, and such. I'm enjoying this immensely <3

Thank you very much!