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I love this game, it's so unique and fun!

Also, I apologize for pointing this out in detail, but as a Japanese word, "Henshin musume" is more correct than "Henshin ko." 

Thank you for your wonderful work!

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Thanks for your feedback! 
The name was actually chosen to be a bit of a mashup between the word henshin and Packinko, hence put together, Henshinko!. 

thank you for your reply!

Oh I see! Sorry for saying something wrong!

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This game is very good, the dialogue is interesting and the visuals of the board aren't overpowering despite the neon aesthetic. I wish that you could save in this game, and/or there was a gallery to rewatch end-of-day texts and endings and stuff. And maybe a bit more control over the ball would be nice. In some situations, I feel like I have enough control, but some areas just fling you around randomly regardless of your inputs, which may be intentional, but it's still a bit annoying. By the way, does anyone know what the heart items do?

Thanks for the feedback! I'm not sure when or if we'll get back to this game, but we'll certainly consider a day do-over if we do or something of the sort. Maybe we can add in  a powerful that gives the control keys more power for a short time.

Heart tokens can slightly change up the text you read throughout the day, generally making it more horny, but otherwise they don't really have any impact on gameplay.

the ball gets constantly stuck and game gets soft-locke

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This could have been great. but pachinko really sucks, can barely influence what you want to do. so nice concept, bad execution.